Challenge: Picture Painter

 is a programming challenge in the Intro to JS course. This challenge practices making and utilizing objects to store data.

Steps
There are two steps in this challenge:
 * 1) Change the original paintbrush: This step asks users to change the the original x and y- position, and pick a different image to paint with.
 * 2) Add a   function: This step asks users to add a   function that will change the x and y-positions of the paintbrush when user's mouse is moved.

If users get stuck
If users get stuck, they should:
 * Pay attention to Oh Noes and the error messages.
 * Go back to the "Intro to Objects" tutorial.

Up next
[[Challenge: Movie Reviews]